You may have noticed it. I haven’t posted any link for RoBits yet.
I realized I have made no effort at all to market the game. Marketing is crucial actually, even though I really don’t like doing it. I want my games to speak for themselves, not talk others into playing it.
However, this is the world we live in. Definitely the Google Play store is flooded with games. How will my game keep afloat in the sea of content? I’ve decided to market Chocolate Pinecone and my app for about a month before finally releasing it.
It’s not like I can’t start on my new app yet ;-).